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10 changes: 0 additions & 10 deletions llvm/lib/Transforms/Vectorize/VPlanTransforms.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4813,8 +4813,6 @@ narrowInterleaveGroupOp(VPValue *V, SmallPtrSetImpl<VPValue *> &NarrowedOps) {

auto *WideLoad = cast<VPWidenLoadRecipe>(R);
VPValue *PtrOp = WideLoad->getAddr();
if (auto *VecPtr = dyn_cast<VPVectorPointerRecipe>(PtrOp))
PtrOp = VecPtr->getOperand(0);
// Narrow wide load to uniform scalar load, as transformed VPlan will only
// process one original iteration.
auto *N = new VPReplicateRecipe(&WideLoad->getIngredient(), {PtrOp},
Expand Down Expand Up @@ -4853,14 +4851,6 @@ void VPlanTransforms::narrowInterleaveGroups(VPlan &Plan, ElementCount VF,
if (R.mayWriteToMemory() && !InterleaveR)
return;

// Do not narrow interleave groups if there are VectorPointer recipes and
// the plan was unrolled. The recipe implicitly uses VF from
// VPTransformState.
// TODO: Remove restriction once the VF for the VectorPointer offset is
// modeled explicitly as operand.
if (isa<VPVectorPointerRecipe>(&R) && Plan.getUF() > 1)
return;

// All other ops are allowed, but we reject uses that cannot be converted
// when checking all allowed consumers (store interleave groups) below.
if (!InterleaveR)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -319,46 +319,46 @@ define void @single_fmul_used_by_each_member(ptr noalias %A, ptr noalias %B, ptr
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP21:%.*]] = add i64 [[INDEX]], 1
; CHECK-NEXT: [[TMP20:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP21:%.*]] = add i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP22:%.*]] = add i64 [[INDEX]], 6
; CHECK-NEXT: [[TMP22:%.*]] = add i64 [[INDEX]], 3
; CHECK-NEXT: [[TMP23:%.*]] = getelementptr double, ptr [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP27:%.*]] = getelementptr double, ptr [[TMP23]], i64 1
; CHECK-NEXT: [[TMP25:%.*]] = getelementptr double, ptr [[TMP23]], i64 2
; CHECK-NEXT: [[TMP26:%.*]] = getelementptr double, ptr [[TMP23]], i64 4
; CHECK-NEXT: [[TMP27:%.*]] = getelementptr double, ptr [[TMP23]], i64 6
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <2 x double>, ptr [[TMP23]], align 8
; CHECK-NEXT: [[WIDE_LOAD12:%.*]] = load <2 x double>, ptr [[TMP25]], align 8
; CHECK-NEXT: [[WIDE_LOAD13:%.*]] = load <2 x double>, ptr [[TMP26]], align 8
; CHECK-NEXT: [[WIDE_LOAD14:%.*]] = load <2 x double>, ptr [[TMP27]], align 8
; CHECK-NEXT: [[TMP36:%.*]] = getelementptr double, ptr [[TMP23]], i64 3
; CHECK-NEXT: [[TMP38:%.*]] = load double, ptr [[TMP23]], align 8
; CHECK-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x double> poison, double [[TMP38]], i64 0
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT1]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP24:%.*]] = load double, ptr [[TMP27]], align 8
; CHECK-NEXT: [[BROADCAST_SPLATINSERT12:%.*]] = insertelement <2 x double> poison, double [[TMP24]], i64 0
; CHECK-NEXT: [[WIDE_LOAD12:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT12]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP39:%.*]] = load double, ptr [[TMP25]], align 8
; CHECK-NEXT: [[BROADCAST_SPLATINSERT14:%.*]] = insertelement <2 x double> poison, double [[TMP39]], i64 0
; CHECK-NEXT: [[WIDE_LOAD13:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT14]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP26:%.*]] = load double, ptr [[TMP36]], align 8
; CHECK-NEXT: [[BROADCAST_SPLATINSERT16:%.*]] = insertelement <2 x double> poison, double [[TMP26]], i64 0
; CHECK-NEXT: [[WIDE_LOAD14:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT16]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP28:%.*]] = fmul <2 x double> [[WIDE_LOAD]], splat (double 5.000000e+00)
; CHECK-NEXT: [[TMP29:%.*]] = fmul <2 x double> [[WIDE_LOAD12]], splat (double 5.000000e+00)
; CHECK-NEXT: [[TMP30:%.*]] = fmul <2 x double> [[WIDE_LOAD13]], splat (double 5.000000e+00)
; CHECK-NEXT: [[TMP31:%.*]] = fmul <2 x double> [[WIDE_LOAD14]], splat (double 5.000000e+00)
; CHECK-NEXT: [[TMP32:%.*]] = getelementptr { double, double }, ptr [[B]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP33:%.*]] = getelementptr { double, double }, ptr [[B]], i64 [[TMP20]]
; CHECK-NEXT: [[TMP34:%.*]] = getelementptr { double, double }, ptr [[B]], i64 [[TMP21]]
; CHECK-NEXT: [[TMP33:%.*]] = getelementptr { double, double }, ptr [[B]], i64 [[TMP20]]
; CHECK-NEXT: [[TMP35:%.*]] = getelementptr { double, double }, ptr [[B]], i64 [[TMP22]]
; CHECK-NEXT: [[TMP36:%.*]] = shufflevector <2 x double> [[TMP28]], <2 x double> [[TMP28]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP36]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP32]], align 8
; CHECK-NEXT: [[TMP37:%.*]] = shufflevector <2 x double> [[TMP29]], <2 x double> [[TMP29]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC15:%.*]] = shufflevector <4 x double> [[TMP37]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC15]], ptr [[TMP33]], align 8
; CHECK-NEXT: [[TMP38:%.*]] = shufflevector <2 x double> [[TMP30]], <2 x double> [[TMP30]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC16:%.*]] = shufflevector <4 x double> [[TMP38]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC16]], ptr [[TMP34]], align 8
; CHECK-NEXT: [[TMP39:%.*]] = shufflevector <2 x double> [[TMP31]], <2 x double> [[TMP31]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC17:%.*]] = shufflevector <4 x double> [[TMP39]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC17]], ptr [[TMP35]], align 8
; CHECK-NEXT: store <2 x double> [[TMP28]], ptr [[TMP32]], align 8
; CHECK-NEXT: store <2 x double> [[TMP29]], ptr [[TMP34]], align 8
; CHECK-NEXT: store <2 x double> [[TMP30]], ptr [[TMP33]], align 8
; CHECK-NEXT: store <2 x double> [[TMP31]], ptr [[TMP35]], align 8
; CHECK-NEXT: [[TMP40:%.*]] = getelementptr { double, double }, ptr [[C]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP41:%.*]] = getelementptr { double, double }, ptr [[C]], i64 [[TMP20]]
; CHECK-NEXT: [[TMP42:%.*]] = getelementptr { double, double }, ptr [[C]], i64 [[TMP21]]
; CHECK-NEXT: [[TMP37:%.*]] = getelementptr { double, double }, ptr [[C]], i64 [[TMP20]]
; CHECK-NEXT: [[TMP43:%.*]] = getelementptr { double, double }, ptr [[C]], i64 [[TMP22]]
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP40]], align 8
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC15]], ptr [[TMP41]], align 8
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC16]], ptr [[TMP42]], align 8
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC17]], ptr [[TMP43]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; CHECK-NEXT: store <2 x double> [[TMP28]], ptr [[TMP40]], align 8
; CHECK-NEXT: store <2 x double> [[TMP29]], ptr [[TMP42]], align 8
; CHECK-NEXT: store <2 x double> [[TMP30]], ptr [[TMP37]], align 8
; CHECK-NEXT: store <2 x double> [[TMP31]], ptr [[TMP43]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP44:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP44]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -60,32 +60,26 @@ define void @test_2xi64_with_wide_load(ptr noalias %data, ptr noalias %factor) {
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 1
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[TMP1]], i64 2
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; CHECK-NEXT: [[BROADCAST_SPLAT3:%.*]] = load <2 x i64>, ptr [[TMP3]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i64, ptr [[TMP1]], i64 1
; CHECK-NEXT: [[TMP3:%.*]] = load i64, ptr [[TMP1]], align 8
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i64> poison, i64 [[TMP3]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT]], <2 x i64> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP4:%.*]] = load i64, ptr [[TMP2]], align 8
; CHECK-NEXT: [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <2 x i64> poison, i64 [[TMP4]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT3:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT2]], <2 x i64> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[TMP6:%.*]] = shl nsw i64 [[INDEX]], 1
; CHECK-NEXT: [[TMP7:%.*]] = shl nsw i64 [[TMP0]], 1
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; CHECK-NEXT: [[TMP9:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP7]]
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <4 x i64>, ptr [[TMP8]], align 8
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC2:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[WIDE_VEC3:%.*]] = load <4 x i64>, ptr [[TMP9]], align 8
; CHECK-NEXT: [[WIDE_LOAD1:%.*]] = shufflevector <4 x i64> [[WIDE_VEC3]], <4 x i64> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC5:%.*]] = shufflevector <4 x i64> [[WIDE_VEC3]], <4 x i64> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[TMP10:%.*]] = mul <2 x i64> [[BROADCAST_SPLAT]], [[WIDE_LOAD]]
; CHECK-NEXT: [[TMP11:%.*]] = mul <2 x i64> [[BROADCAST_SPLAT3]], [[WIDE_LOAD1]]
; CHECK-NEXT: [[STRIDED_VEC2:%.*]] = load <2 x i64>, ptr [[TMP8]], align 8
; CHECK-NEXT: [[STRIDED_VEC5:%.*]] = load <2 x i64>, ptr [[TMP9]], align 8
; CHECK-NEXT: [[TMP15:%.*]] = mul <2 x i64> [[BROADCAST_SPLAT]], [[STRIDED_VEC2]]
; CHECK-NEXT: [[TMP16:%.*]] = mul <2 x i64> [[BROADCAST_SPLAT3]], [[STRIDED_VEC5]]
; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <2 x i64> [[TMP10]], <2 x i64> [[TMP15]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP17]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP8]], align 8
; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <2 x i64> [[TMP11]], <2 x i64> [[TMP16]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC6:%.*]] = shufflevector <4 x i64> [[TMP18]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x i64> [[INTERLEAVED_VEC6]], ptr [[TMP9]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: store <2 x i64> [[TMP15]], ptr [[TMP8]], align 8
; CHECK-NEXT: store <2 x i64> [[TMP16]], ptr [[TMP9]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
Expand Down