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[libc][tsearch] add weak AVL tree for tsearch implementation #172411
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🐧 Linux x64 Test Results✅ The build succeeded and no tests ran. This is expected in some build configurations. |
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Currently, the performance is comparable with STL and Tsearch. I guess further optimization can push the implementation further as the code is not carefully optimized for now. The following benchmark is produced with AI generated benchmark code using my implementation header, where zipfian alpha=1.0. Updated after control flow simplification |
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Benchmark source code: |
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Separated flags and pointers according to discord discussion with @michaelrj-google. The benchmark results are not affected in general. |
michaelrj-google
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I left a bunch of comments, mostly nits but some structural stuff
| // a 2-bit tag is used on each node to record the rank difference to each child: | ||
| // - Bit cleared (0) -> Rank difference is **1**. | ||
| // - Bit set (1) -> Rank difference is **2**. | ||
| template <typename T> class WeakAVLNode { |
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pretty much all of these functions take root as an argument. That implies to me that there should probably be some sort of WeakAVLTree class that stores root so that we don't need to pass it separately.
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As used in the the fuzzer, the root can be stored in a data structure. However, the POSIX API requires passing in the root explicitly. See: https://man7.org/linux/man-pages/man3/tsearch.3.html
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I have addressed the comments. I see slight improvement in the comparison with STL in both uniform and zipfian workload (plots are updated). |
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@llvm/pr-subscribers-libc Author: Schrodinger ZHU Yifan (SchrodingerZhu) ChangesRelated to #114695. This PR adds a Weak AVL Tree for tsearch APIs. The symbol implementations are coming in a A general self-balancing binary search tree where the node pointer can The self-balancing strategy is the Weak AVL (WAVL) tree, based on the
WAVL trees belong to the rank-balanced binary search tree framework Key Properties of WAVL Trees:
Rank-Based Balancing:
Balancing Mechanics (Promotion/Demotion):
Implementation Detail:
Patch is 36.20 KiB, truncated to 20.00 KiB below, full version: https://github.com/llvm/llvm-project/pull/172411.diff 6 Files Affected:
diff --git a/libc/fuzzing/__support/CMakeLists.txt b/libc/fuzzing/__support/CMakeLists.txt
index 9c674d2fb0d65..f9b49cc1b0a4b 100644
--- a/libc/fuzzing/__support/CMakeLists.txt
+++ b/libc/fuzzing/__support/CMakeLists.txt
@@ -25,6 +25,14 @@ add_libc_fuzzer(
-D__LIBC_EXPLICIT_SIMD_OPT
)
+add_libc_fuzzer(
+ weak_avl_fuzz
+ SRCS
+ weak_avl_fuzz.cpp
+ DEPENDS
+ libc.src.__support.weak_avl
+)
+
# TODO: FreeListHeap uses the _end symbol which conflicts with the _end symbol
# defined by GPU start.cpp files so for now we exclude this fuzzer on GPU.
if(LLVM_LIBC_FULL_BUILD AND NOT LIBC_TARGET_OS_IS_GPU)
diff --git a/libc/fuzzing/__support/weak_avl_fuzz.cpp b/libc/fuzzing/__support/weak_avl_fuzz.cpp
new file mode 100644
index 0000000000000..7c6e50d1fa252
--- /dev/null
+++ b/libc/fuzzing/__support/weak_avl_fuzz.cpp
@@ -0,0 +1,94 @@
+//===-- weak_avl_fuzz.cpp -------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+///
+/// Fuzzing test for llvm-libc weak AVL implementations.
+///
+//===----------------------------------------------------------------------===//
+#include "hdr/types/ENTRY.h"
+#include "src/__support/CPP/bit.h"
+#include "src/__support/macros/config.h"
+#include "src/__support/weak_avl.h"
+
+namespace LIBC_NAMESPACE_DECL {
+
+// A sequence of actions:
+// - Erase: a single byte valued (5, 6 mod 7) followed by an int
+// - Find: a single byte valued (4 mod 7) followed by an int
+// - FindOrInsert: a single byte valued (0,1,2,3 mod 7) followed by an int
+extern "C" size_t LLVMFuzzerMutate(uint8_t *data, size_t size, size_t max_size);
+extern "C" size_t LLVMFuzzerCustomMutator(uint8_t *data, size_t size,
+ size_t max_size, unsigned int seed) {
+ size = LLVMFuzzerMutate(data, size, max_size);
+ return size / (1 + sizeof(int)) * (1 + sizeof(int));
+}
+
+class AVLTree {
+ using Node = WeakAVLNode<int>;
+ Node *root = nullptr;
+ bool reversed = false;
+ static int compare(int a, int b) { return (a > b) - (a < b); }
+ static int reverse_compare(int a, int b) { return (b > a) - (b < a); }
+
+public:
+ AVLTree(bool reversed = false) : reversed(reversed) {}
+ bool find(int key) {
+ return Node::find(root, key, reversed ? reverse_compare : compare);
+ }
+ bool find_or_insert(int key) {
+ return Node::find_or_insert(root, key,
+ reversed ? reverse_compare : compare);
+ }
+ bool erase(int key) {
+ Node *node = Node::find(root, key, reversed ? reverse_compare : compare);
+ if (node)
+ Node::erase(root, node);
+ return node;
+ }
+ ~AVLTree() { Node::destroy(root); }
+};
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
+ AVLTree tree1;
+ AVLTree tree2(true);
+ for (size_t i = 0; i + (1 + sizeof(int)) <= size; i += 1 + sizeof(int)) {
+ uint8_t action = data[i];
+ int key;
+ __builtin_memcpy(&key, data + i + 1, sizeof(int));
+ if (action % 7 == 4) {
+ // Find
+ bool res1 = tree1.find(key);
+ bool res2 = tree2.find(key);
+ if (res1 != res2)
+ __builtin_trap();
+
+ } else if (action % 7 == 5 || action % 7 == 6) {
+ // Erase
+ bool res1 = tree1.erase(key);
+ bool res2 = tree2.erase(key);
+ if (res1 != res2)
+ __builtin_trap();
+ if (tree1.find(key))
+ __builtin_trap();
+ if (tree2.find(key))
+ __builtin_trap();
+ } else {
+ // FindOrInsert
+ bool res1 = tree1.find_or_insert(key);
+ bool res2 = tree2.find_or_insert(key);
+ if (res1 != res2)
+ __builtin_trap();
+ if (!tree1.find(key))
+ __builtin_trap();
+ if (!tree2.find(key))
+ __builtin_trap();
+ }
+ }
+ return 0;
+}
+
+} // namespace LIBC_NAMESPACE_DECL
diff --git a/libc/src/__support/CMakeLists.txt b/libc/src/__support/CMakeLists.txt
index c7f127d6934a0..bde12abaa291e 100644
--- a/libc/src/__support/CMakeLists.txt
+++ b/libc/src/__support/CMakeLists.txt
@@ -391,6 +391,20 @@ add_header_library(
libc.src.__support.macros.attributes
)
+add_header_library(
+ weak_avl
+ HDRS
+ weak_avl.h
+ DEPENDS
+ libc.hdr.stdint_proxy
+ libc.src.__support.CPP.bit
+ libc.src.__support.CPP.new
+ libc.src.__support.CPP.utility
+ libc.src.__support.libc_assert
+ libc.src.__support.macros.attributes
+ libc.src.__support.macros.config
+)
+
add_subdirectory(FPUtil)
add_subdirectory(OSUtil)
add_subdirectory(StringUtil)
diff --git a/libc/src/__support/weak_avl.h b/libc/src/__support/weak_avl.h
new file mode 100644
index 0000000000000..2b2ad237c81b0
--- /dev/null
+++ b/libc/src/__support/weak_avl.h
@@ -0,0 +1,582 @@
+//===-- Implementation header for weak AVL tree -----------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIBC_SRC___SUPPORT_WEAK_AVL_H
+#define LLVM_LIBC_SRC___SUPPORT_WEAK_AVL_H
+
+#include "hdr/stdint_proxy.h"
+#include "src/__support/CPP/bit.h"
+#include "src/__support/CPP/new.h"
+#include "src/__support/CPP/utility/move.h"
+#include "src/__support/libc_assert.h"
+#include "src/__support/macros/attributes.h"
+#include "src/__support/macros/config.h"
+
+namespace LIBC_NAMESPACE_DECL {
+
+// A general self-balancing binary search tree where the node pointer can
+// be used as stable handles to the stored values.
+//
+// The self-balancing strategy is the Weak AVL (WAVL) tree, based on the
+// following foundational references:
+// 1. https://maskray.me/blog/2025-12-14-weak-avl-tree
+// 2. https://reviews.freebsd.org/D25480
+// 3. https://ics.uci.edu/~goodrich/teach/cs165/notes/WeakAVLTrees.pdf
+// 4. https://dl.acm.org/doi/10.1145/2689412 (Rank-Balanced Trees)
+//
+// WAVL trees belong to the rank-balanced binary search tree framework
+// (reference 4), alongside AVL and Red-Black trees.
+//
+// Key Properties of WAVL Trees:
+// 1. Relationship to Red-Black Trees: A WAVL tree can always be colored as a
+// Red-Black tree.
+// 2. Relationship to AVL Trees: An AVL tree meets all the requirements of a
+// WAVL tree. Insertion-only WAVL trees maintain the same structure as AVL
+// trees.
+//
+// Rank-Based Balancing:
+// In rank-balanced trees, each node is assigned a rank (conceptually similar
+// to height). The rank difference between a parent and its child is
+// strictly enforced to be either **1** or **2**.
+//
+// - **AVL Trees:** Rank is equivalent to height. The strict condition is that
+// there are no 2-2 nodes (a parent with rank difference 2 to both children).
+// - **WAVL Trees:** The no 2-2 node rule is relaxed for internal nodes during
+// the deletion fixup process, making WAVL trees less strictly balanced than
+// AVL trees but easier to maintain than Red-Black trees.
+//
+// Balancing Mechanics (Promotion/Demotion):
+// - **Null nodes** are considered to have rank -1.
+// - **External/leaf nodes** have rank 0.
+// - **Insertion:** Inserting a node may create a situation where a parent and
+// child have the same rank (difference 0). This is fixed by **promoting**
+// the rank of the parent and propagating the fix upwards using at most two
+// rotations (trinode fixup).
+// - **Deletion:** Deleting a node may result in a parent being 3 ranks higher
+// than a child (difference 3). This is fixed by **demoting** the parent's
+// rank and propagating the fix upwards.
+//
+// Implementation Detail:
+// The rank is **implicitly** maintained. We never store the full rank. Instead,
+// a 2-bit tag is used on each node to record the rank difference to each child:
+// - Bit cleared (0) -> Rank difference is **1**.
+// - Bit set (1) -> Rank difference is **2**.
+template <typename T> class WeakAVLNode {
+ // Data
+ T data;
+
+ // Parent pointer
+ WeakAVLNode *parent;
+
+ // Children pointers
+ WeakAVLNode *children[2];
+
+ // Flags
+ unsigned char left_rank_diff_2 : 1;
+ unsigned char right_rank_diff_2 : 1;
+
+ LIBC_INLINE bool is_leaf() {
+ return (children[0] == nullptr) && (children[1] == nullptr);
+ }
+
+ LIBC_INLINE void toggle_rank_diff_2(bool is_right) {
+ if (is_right)
+ right_rank_diff_2 ^= 1;
+ else
+ left_rank_diff_2 ^= 1;
+ }
+
+ LIBC_INLINE bool both_flags_set() const {
+ return left_rank_diff_2 && right_rank_diff_2;
+ }
+
+ LIBC_INLINE bool any_flag_set() const {
+ return left_rank_diff_2 || right_rank_diff_2;
+ }
+
+ LIBC_INLINE void clear_flags() {
+ left_rank_diff_2 = 0;
+ right_rank_diff_2 = 0;
+ }
+
+ LIBC_INLINE void set_both_flags() {
+ left_rank_diff_2 = 1;
+ right_rank_diff_2 = 1;
+ }
+
+ LIBC_INLINE WeakAVLNode(T data)
+ : data(cpp::move(data)), parent(nullptr), children{nullptr, nullptr},
+ left_rank_diff_2(0), right_rank_diff_2(0) {}
+
+ LIBC_INLINE static WeakAVLNode *create(T value) {
+ AllocChecker ac;
+ WeakAVLNode *res = new (ac) WeakAVLNode(value);
+ if (ac)
+ return res;
+ return nullptr;
+ }
+
+ // Unlink a node from tree. The corresponding flag is not updated. The node is
+ // not deleted and its pointers are not cleared.
+ // FixupSite is the lowest surviving node from which rank/flag invariants may
+ // be violated.
+ // Our tree requires value to stay in their node to maintain stable addresses.
+ // This complicates the unlink operation as the successor transplanting needs
+ // to update all the pointers and flags.
+ struct FixupSite {
+ WeakAVLNode *parent;
+ bool is_right;
+ };
+ LIBC_INLINE static FixupSite unlink(WeakAVLNode *&root, WeakAVLNode *node) {
+ bool has_left = node->children[0] != nullptr;
+ bool has_right = node->children[1] != nullptr;
+
+ // Case 0: no children
+ if (!has_left && !has_right) {
+ if (!node->parent) {
+ root = nullptr;
+ return {nullptr, false};
+ }
+ FixupSite site = {node->parent, node->parent->children[1] == node};
+ site.parent->children[site.is_right] = nullptr;
+ return site;
+ }
+
+ // Case 1: one child
+ if (has_left != has_right) {
+ WeakAVLNode *child = node->children[has_right];
+ if (!node->parent) {
+ root = child;
+ child->parent = nullptr;
+ return {nullptr, false};
+ }
+ FixupSite site = {node->parent, node->parent->children[1] == node};
+ site.parent->children[site.is_right] = child;
+ child->parent = site.parent;
+ return site;
+ }
+
+ // Case 2: two children: replace by successor (leftmost in right subtree)
+ WeakAVLNode *succ = node->children[1];
+ while (succ->children[0])
+ succ = succ->children[0];
+
+ WeakAVLNode *succ_parent = succ->parent;
+ // succ and node may be adjacent to each other, so we
+ // still need to check the exact direction of the successor.
+ bool succ_was_right = succ_parent->children[1] == succ;
+ WeakAVLNode *succ_rchild = succ->children[1];
+
+ // 1) Splice successor out of its old position (flags intentionally
+ // unchanged)
+ FixupSite site = {succ_parent, succ_was_right};
+ succ_parent->children[succ_was_right] = succ_rchild;
+ if (succ_rchild)
+ succ_rchild->parent = succ_parent;
+
+ // 2) Transplant successor into node's position
+ succ->parent = node->parent;
+ succ->left_rank_diff_2 = node->left_rank_diff_2;
+ succ->right_rank_diff_2 = node->right_rank_diff_2;
+
+ succ->children[0] = node->children[0];
+ succ->children[1] = node->children[1];
+ if (succ->children[0])
+ succ->children[0]->parent = succ;
+ if (succ->children[1])
+ succ->children[1]->parent = succ;
+
+ if (succ->parent) {
+ bool node_was_right = succ->parent->children[1] == node;
+ succ->parent->children[node_was_right] = succ;
+ } else
+ root = succ;
+
+ // 3) If the physical removal was under `node`, fixup parent must be the
+ // successor (since `node` is deleted and successor now occupies that
+ // spot).
+ if (site.parent == node)
+ site.parent = succ;
+
+ return site;
+ }
+
+public:
+ LIBC_INLINE const WeakAVLNode *get_left() const { return children[0]; }
+ LIBC_INLINE const WeakAVLNode *get_right() const { return children[1]; }
+ LIBC_INLINE const T &get_data() const { return data; }
+ LIBC_INLINE bool has_rank_diff_2(bool is_right) const {
+ return is_right ? right_rank_diff_2 : left_rank_diff_2;
+ }
+
+ // Destroy the subtree rooted at node
+ LIBC_INLINE static void destroy(WeakAVLNode *node) {
+ if (!node)
+ return;
+ destroy(node->children[0]);
+ destroy(node->children[1]);
+ ::delete node;
+ }
+ // Rotate the subtree rooted at node in the given direction.
+ //
+ // Illustration for is_right = true (Left Rotation):
+ //
+ // (Node) (Pivot)
+ // / \ / \
+ // A (Pivot) => (Node) C
+ // / \ / \
+ // B C A B
+ //
+ LIBC_INLINE static WeakAVLNode *rotate(WeakAVLNode *&root, WeakAVLNode *node,
+ bool is_right) {
+ WeakAVLNode *pivot = node->children[is_right];
+ // Handover pivot's child
+ WeakAVLNode *grandchild = pivot->children[!is_right];
+ node->children[is_right] = grandchild;
+ if (grandchild)
+ grandchild->parent = node;
+ pivot->parent = node->parent;
+ // Pivot becomes the new root of the subtree
+ if (!node->parent)
+ root = pivot;
+ else {
+ bool node_is_right = node->parent->children[1] == node;
+ node->parent->children[node_is_right] = pivot;
+ }
+ pivot->children[!is_right] = node;
+ node->parent = pivot;
+ return pivot;
+ }
+
+ // Find data in the subtree rooted at root. If not found, returns nullptr.
+ // `Compare` returns integer values for ternary comparison.
+ template <typename Compare>
+ LIBC_INLINE static WeakAVLNode *find(WeakAVLNode *root, T data,
+ Compare comp) {
+ WeakAVLNode *cursor = root;
+ while (cursor != nullptr) {
+ int comp_result = comp(cursor->data, data);
+ if (comp_result == 0)
+ return cursor; // Node found
+ bool is_right = comp_result < 0;
+ cursor = cursor->children[is_right];
+ }
+ return nullptr; // Node not found
+ }
+ // Insert data into the subtree rooted at root.
+ // Returns the node if insertion is successful or the node exists in
+ // the tree.
+ // Returns nullptr if memory allocation fails.
+ // `Compare` returns integer values for ternary comparison.
+ template <typename Compare>
+ LIBC_INLINE static WeakAVLNode *find_or_insert(WeakAVLNode *&root, T data,
+ Compare comp) {
+ WeakAVLNode *parent = nullptr, *cursor = root;
+ bool is_right = false;
+ while (cursor != nullptr) {
+ parent = cursor;
+ int comp_result = comp(parent->data, data);
+ if (comp_result == 0)
+ return parent; // Node already exists
+ is_right = comp_result < 0;
+ cursor = cursor->children[is_right];
+ }
+ WeakAVLNode *allocated = create(cpp::move(data));
+ if (!allocated)
+ return nullptr;
+ WeakAVLNode *node = allocated;
+ node->parent = parent;
+
+ // Case 0: inserting into an empty tree
+ if (!parent) {
+ root = node; // Tree was empty
+ return node;
+ }
+
+ parent->children[is_right] = node;
+ // Rebalance process
+ // Case 1: both node and its sibling have rank-difference 1. So after the
+ // insertion, the node is at the same level as the parent. Promoting parent
+ // will fix the conflict of the trinodes but we may need to continue on
+ // parent.
+ //
+ // (GP) (GP)
+ // | Promote | x - 1
+ // | x -----> (P)
+ // 0 | / 1 / \
+ // (N) --- (P) ---- (N) \ 2
+ // \ 1 \
+ // (S) (S)
+ while (parent && !parent->any_flag_set()) {
+ parent->toggle_rank_diff_2(!is_right);
+ node = parent;
+ parent = node->parent;
+ if (parent)
+ is_right = (parent->children[1] == node);
+ continue;
+ }
+ // We finish if node has reaches the root -- otherwise, we end up with
+ // two more cases.
+ if (!parent)
+ return allocated;
+
+ // Case 2: parent does not need to be promoted as node is lower
+ // than the parent by 2 ranks.
+ // (P) (P)
+ // / \ / \
+ // 2 1 => 1 1
+ // / \ / \
+ // (N) (*) (N) (*)
+ if (parent->has_rank_diff_2(is_right))
+ parent->toggle_rank_diff_2(is_right);
+ else {
+ LIBC_ASSERT(!node->both_flags_set() &&
+ "there should be no 2-2 node along the insertion fixup path");
+
+ LIBC_ASSERT((node == allocated || node->any_flag_set()) &&
+ "Internal node must have a child with rank-difference 2, "
+ "otherwise it should have already been handled.");
+
+ // Case 3: node's sibling has rank-difference 2. And node has a 1-node
+ // along the same direction. We can do a single rotation to fix the
+ // trinode.
+ // (GP) (GP)
+ // 0 | X Rotate |
+ // (N) ----- (P) => (N)
+ // 1 / \ 2 \ 2 1 / \ 1
+ // (C1) \ \ (C1) (P)
+ // (C2) (S) 1 / \ 1
+ // (C2) (S)
+ if (node->has_rank_diff_2(!is_right)) {
+ WeakAVLNode *new_subroot = rotate(root, parent, is_right);
+ new_subroot->clear_flags();
+ parent->clear_flags();
+ }
+ // Case 4: node's sibling has rank-difference 2. And node has a 1-node
+ // along the opposite direction. We need a double rotation to fix the
+ // trinode.
+ // (GP) (GP)
+ // 0 | X Zig-Zag | X
+ // (N) ----- (P) => (C1)
+ // 2 / \ 1 \ 2 1 / \ 1
+ // / (C1) \ (N) (P)
+ // (C2) L / \ R (S) 1 / \ L R / \ 1
+ // (A) (B) (C2) (A)(B) (S)
+ // (mirrored)
+ // (GP) (GP)
+ // X | 0 Zig-Zag | X
+ // (P) ----- (N) => (C1)
+ // 2 / 1 / \ 2 1 / \ 1
+ // / (C1) \ (P) (N)
+ // (S) L / \ R (C2) 1 / \ L R / \ 1
+ // (A) (B) (S)(A) (B)(C2)
+ else {
+ WeakAVLNode *subroot1 = rotate(root, node, !is_right); // First rotation
+ [[maybe_unused]] WeakAVLNode *subroot2 =
+ rotate(root, parent, is_right); // Second rotation
+ LIBC_ASSERT(subroot1 == subroot2 &&
+ "Subroots after double rotation should be the same");
+ bool subroot_left_diff_2 = subroot1->left_rank_diff_2;
+ bool subroot_right_diff_2 = subroot1->right_rank_diff_2;
+ node->clear_flags();
+ parent->clear_flags();
+ subroot1->clear_flags();
+ // Select destinations
+ WeakAVLNode *dst_left = is_right ? parent : node;
+ WeakAVLNode *dst_right = is_right ? node : parent;
+ // Masked toggles
+ if (subroot_left_d...
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Related to #114695.
This PR adds a Weak AVL Tree for tsearch APIs. The symbol implementations are coming in a
following up PR to avoid creating a huge patch. The work is based on @MaskRay's recent post (see below).
A general self-balancing binary search tree where the node pointer can
be used as stable handles to the stored values.
The self-balancing strategy is the Weak AVL (WAVL) tree, based on the
following foundational references:
WAVL trees belong to the rank-balanced binary search tree framework
(reference 4), alongside AVL and Red-Black trees.
Key Properties of WAVL Trees:
Red-Black tree.
WAVL tree. Insertion-only WAVL trees maintain the same structure as AVL
trees.
Rank-Based Balancing:
In rank-balanced trees, each node is assigned a rank (conceptually similar
to height). In AVL/WAVL, the rank difference between a parent and its child is
strictly enforced to be either 1 or 2.
there are no 2-2 nodes (a parent with rank difference 2 to both children).
the deletion fixup process, making WAVL trees less strictly balanced than
AVL trees but easier to maintain than Red-Black trees.
Balancing Mechanics (Promotion/Demotion):
child
have the same rank (difference 0). This is fixed by promoting the rank
of the parent and propagating the fix upwards using at most two rotations
(trinode fixup).
than a child (difference 3). This is fixed by demoting the parent's
rank and propagating the fix upwards.
Implementation Detail:
The rank is implicitly maintained. We never store the full rank. Instead,
a 2-bit tag is used on each node to record the rank difference to each child: