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Updated README. Version 1.2.0.
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Michael Ebens committed Jan 26, 2016
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Ammo is a library for the [LÖVE](http://love2d.org) (or, Love2D) game engine. It's purpose is to provide a simple, flexible organisational structure for your games.
Ammo is a simple, flexible organisational library for the [LÖVE](http://love2d.org) (or, Love2D) game engine. Its core is an world/entity system with a few other tools like cameras, sound pools, etc. It also comes with other optional modules which streamline physics integration, tweening, asset management, and input handling.

Currently designed for LÖVE 0.10.0, but will most likely work with LÖVE 0.9.x.

For more information and documentation please refer to the [wiki](https://github.com/BlackBulletIV/ammo/wiki).

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