-
Notifications
You must be signed in to change notification settings - Fork 4
Line Anti Aliasing
theproadam edited this page Apr 25, 2020
·
5 revisions
Currently line anti-aliasing only works for GLRenderMode.WireframeDebug
. To enable it, use the SetLineAntiAliasing()
function from the renderX instance:
GL.SetLineAntiAliasing(value);
- Initializing the renderer
- Setting the transform data
- Blitting and clearing the viewport
- Initializing a vertex buffer
- Creating a shader
- Drawing an object
- Screen space shaders
- Blitting bitmaps
- Loading a texture
- Creating a framebuffer
- Displaying a texture