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Wireframe Offset
theproadam edited this page Apr 24, 2020
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To draw a wireframe partially over a solid object, use SetWireFrameOFFSET()
from the renderX instance to set a z-offset value.
GL.SetWireFrameOFFSET(offsetValue);
- Initializing the renderer
- Setting the transform data
- Blitting and clearing the viewport
- Initializing a vertex buffer
- Creating a shader
- Drawing an object
- Screen space shaders
- Blitting bitmaps
- Loading a texture
- Creating a framebuffer
- Displaying a texture