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cac268f
initial bevy_material
atlv24 Aug 27, 2025
85bf7fe
Builds, re-export from bevy_render to minimize diff
Zeophlite Oct 14, 2025
63c630f
Setup
Zeophlite Oct 14, 2025
1ff4235
Convert MeshPipelineViewLayouts and MeshPipeline to RenderStartup system
Zeophlite Oct 14, 2025
1a63b90
mesh_pipeline_view_layout_key_from_msaa and mesh_pipeline_view_layout…
Zeophlite Oct 14, 2025
7e3d0d1
SkinUniforms to RenderStartup
Zeophlite Oct 17, 2025
005c9fc
Opaque move
Zeophlite Sep 28, 2025
4a70c9d
Move ShaderLabel, DrawFunctionLabel, wgpu exports from render_resourc…
Zeophlite Oct 14, 2025
b1b24df
Move DrawFunctionId
Zeophlite Oct 14, 2025
d5d7e2c
Move SpecializedMeshPipelineError
Zeophlite Oct 14, 2025
3826272
Move MESH_PIPELINE_VIEW_LAYOUT_SAFE_MAX_TEXTURES, MeshPipelineKey
Zeophlite Oct 14, 2025
89864c4
Move MATERIAL_BIND_GROUP_INDEX, ErasedMaterialPipelineKey, ErasedMate…
Zeophlite Oct 14, 2025
c1cfef3
Move MeshPipelineViewLayout, MeshPipelineViewLayoutKey, MeshPipelineV…
Zeophlite Oct 14, 2025
472ab40
Move MeshLayouts
Zeophlite Oct 14, 2025
6cc7f08
Deprecate get_image_texture for MeshPipeline and Mesh2dPipeline, chan…
Zeophlite Oct 14, 2025
01d03b6
Move most of lightmap to bevy_render
Zeophlite Oct 14, 2025
4a1e343
Move MaterialBindingId, MaterialBindGroupIndex, MaterialBindGroupSlot…
Zeophlite Oct 14, 2025
20d5181
Move MeshTransforms, MeshUniform, MeshInputUniform, MeshFlags, Render…
Zeophlite Oct 14, 2025
06fc46f
Move MAX_JOINTS, MAX_TOTAL_JOINTS, JOINTS_PER_ALLOCATION_UNIT, JOINT_…
Zeophlite Oct 14, 2025
8b0f22e
Move util consts
Zeophlite Oct 14, 2025
9ee0cb6
Move RenderMeshInstances, RenderMeshInstancesCpu, RenderMeshInstances…
Zeophlite Oct 14, 2025
3dbad88
Move MaterialProperties and MaterialPipeline to bevy_material
Zeophlite Oct 14, 2025
677e2ef
More on migration guide / release notes
Zeophlite Oct 17, 2025
03f5bca
fmt
Zeophlite Oct 18, 2025
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3 changes: 3 additions & 0 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -371,6 +371,9 @@ bevy_light = ["bevy_internal/bevy_light"]
# Provides shaders usable through asset handles.
bevy_shader = ["bevy_internal/bevy_shader"]

# Provides materials.
bevy_material = ["bevy_internal/bevy_material"]

# Adds support for gizmos
bevy_gizmos = ["bevy_internal/bevy_gizmos"]

Expand Down
1 change: 1 addition & 0 deletions crates/bevy_core_pipeline/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@ bevy_derive = { path = "../bevy_derive", version = "0.18.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.18.0-dev" }
bevy_image = { path = "../bevy_image", version = "0.18.0-dev" }
bevy_camera = { path = "../bevy_camera", version = "0.18.0-dev" }
bevy_material = { path = "../bevy_material", version = "0.18.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.18.0-dev" }
bevy_shader = { path = "../bevy_shader", version = "0.18.0-dev" }
bevy_render = { path = "../bevy_render", version = "0.18.0-dev" }
Expand Down
7 changes: 5 additions & 2 deletions crates/bevy_core_pipeline/src/core_3d/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -47,8 +47,7 @@ pub mod graph {
}
}

// PERF: vulkan docs recommend using 24 bit depth for better performance
pub const CORE_3D_DEPTH_FORMAT: TextureFormat = TextureFormat::Depth32Float;
pub use bevy_render::mesh::util::CORE_3D_DEPTH_FORMAT;

/// True if multisampled depth textures are supported on this platform.
///
Expand Down Expand Up @@ -847,6 +846,10 @@ pub fn prepare_core_3d_depth_textures(
}
}

/// A material can specify [`MaterialProperties::reads_view_transmission_texture`](`bevy_material::material::MaterialProperties`) to read from [`ViewTransmissionTexture`].
///
/// This allows taking color output from the [`Opaque3d`] pass as an input, (for screen-space transmission) but requires
/// rendering to take place in a separate [`Transmissive3d`] pass.
#[derive(Component)]
pub struct ViewTransmissionTexture {
pub texture: Texture,
Expand Down
6 changes: 4 additions & 2 deletions crates/bevy_gizmos_render/src/pipeline_3d.rs
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ use bevy_ecs::{
system::{Commands, Query, Res, ResMut},
};
use bevy_image::BevyDefault as _;
use bevy_pbr::{MeshPipeline, MeshPipelineKey, SetMeshViewBindGroup};
use bevy_pbr::{init_mesh_pipeline, MeshPipeline, MeshPipelineKey, SetMeshViewBindGroup};
use bevy_render::{
render_asset::{prepare_assets, RenderAssets},
render_phase::{
Expand Down Expand Up @@ -56,7 +56,9 @@ impl Plugin for LineGizmo3dPlugin {
)
.add_systems(
RenderStartup,
init_line_gizmo_pipelines.after(init_line_gizmo_uniform_bind_group_layout),
init_line_gizmo_pipelines
.after(init_line_gizmo_uniform_bind_group_layout)
.after(init_mesh_pipeline),
)
.add_systems(
Render,
Expand Down
1 change: 1 addition & 0 deletions crates/bevy_gltf/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,7 @@ bevy_mesh = { path = "../bevy_mesh", version = "0.18.0-dev" }
bevy_pbr = { path = "../bevy_pbr", version = "0.18.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.18.0-dev" }
bevy_render = { path = "../bevy_render", version = "0.18.0-dev" }
bevy_material = { path = "../bevy_material", version = "0.18.0-dev" }
bevy_scene = { path = "../bevy_scene", version = "0.18.0-dev" }
bevy_transform = { path = "../bevy_transform", version = "0.18.0-dev" }
bevy_tasks = { path = "../bevy_tasks", version = "0.18.0-dev" }
Expand Down
12 changes: 11 additions & 1 deletion crates/bevy_internal/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,7 @@ android-game-activity = ["bevy_winit/android-game-activity"]

# Transmission textures in `StandardMaterial`:
pbr_transmission_textures = [
"bevy_render?/pbr_transmission_textures",
"bevy_pbr?/pbr_transmission_textures",
"bevy_gltf?/pbr_transmission_textures",
]
Expand All @@ -154,27 +155,34 @@ pbr_clustered_decals = ["bevy_pbr?/pbr_clustered_decals"]

# Light Texture support
pbr_light_textures = [
"bevy_render?/pbr_light_textures",
"bevy_pbr?/pbr_clustered_decals",
"bevy_pbr?/pbr_light_textures",
]

# Multi-layer material textures in `StandardMaterial`:
pbr_multi_layer_material_textures = [
"bevy_render?/pbr_multi_layer_material_textures",
"bevy_pbr?/pbr_multi_layer_material_textures",
"bevy_gltf?/pbr_multi_layer_material_textures",
]

# Anisotropy texture in `StandardMaterial`:
pbr_anisotropy_texture = [
"bevy_render?/pbr_anisotropy_texture",
"bevy_pbr?/pbr_anisotropy_texture",
"bevy_gltf?/pbr_anisotropy_texture",
]

# Percentage-closer soft shadows
experimental_pbr_pcss = ["bevy_pbr?/experimental_pbr_pcss"]
experimental_pbr_pcss = [
"bevy_render?/experimental_pbr_pcss",
"bevy_pbr?/experimental_pbr_pcss",
]

# Specular textures in `StandardMaterial`:
pbr_specular_textures = [
"bevy_render?/pbr_specular_textures",
"bevy_pbr?/pbr_specular_textures",
"bevy_gltf?/pbr_specular_textures",
]
Expand Down Expand Up @@ -227,6 +235,7 @@ bevy_window = ["dep:bevy_window", "dep:bevy_a11y", "bevy_image"]
bevy_winit = ["dep:bevy_winit", "bevy_window"]
bevy_camera = ["dep:bevy_camera", "bevy_mesh", "bevy_window"]
bevy_scene = ["dep:bevy_scene", "bevy_asset"]
bevy_material = ["dep:bevy_material", "bevy_image", "bevy_shader"]
bevy_light = ["dep:bevy_light", "bevy_camera", "bevy_gizmos?/bevy_light"]
bevy_render = [
"dep:bevy_render",
Expand Down Expand Up @@ -489,6 +498,7 @@ bevy_gltf = { path = "../bevy_gltf", optional = true, version = "0.18.0-dev" }
bevy_feathers = { path = "../bevy_feathers", optional = true, version = "0.18.0-dev" }
bevy_image = { path = "../bevy_image", optional = true, version = "0.18.0-dev" }
bevy_shader = { path = "../bevy_shader", optional = true, version = "0.18.0-dev" }
bevy_material = { path = "../bevy_material", optional = true, version = "0.18.0-dev" }
bevy_mesh = { path = "../bevy_mesh", optional = true, version = "0.18.0-dev" }
bevy_camera = { path = "../bevy_camera", optional = true, version = "0.18.0-dev" }
bevy_light = { path = "../bevy_light", optional = true, version = "0.18.0-dev" }
Expand Down
2 changes: 2 additions & 0 deletions crates/bevy_internal/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -58,6 +58,8 @@ pub use bevy_input_focus as input_focus;
pub use bevy_light as light;
#[cfg(feature = "bevy_log")]
pub use bevy_log as log;
#[cfg(feature = "bevy_material")]
pub use bevy_material as material;
pub use bevy_math as math;
#[cfg(feature = "bevy_mesh")]
pub use bevy_mesh as mesh;
Expand Down
4 changes: 4 additions & 0 deletions crates/bevy_internal/src/prelude.rs
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,10 @@ pub use crate::camera::prelude::*;
#[cfg(feature = "bevy_shader")]
pub use crate::shader::prelude::*;

#[doc(hidden)]
#[cfg(feature = "bevy_material")]
pub use crate::material::prelude::*;

pub use bevy_derive::{bevy_main, Deref, DerefMut};

#[doc(hidden)]
Expand Down
45 changes: 45 additions & 0 deletions crates/bevy_material/Cargo.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
[package]
name = "bevy_material"
version = "0.18.0-dev"
edition = "2024"
description = "Provides a material abstraction for Bevy Engine"
homepage = "https://bevy.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]

[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.18.0-dev" }
bevy_asset = { path = "../bevy_asset", version = "0.18.0-dev" }
bevy_camera = { path = "../bevy_camera", version = "0.18.0-dev" }
bevy_color = { path = "../bevy_color", version = "0.18.0-dev" }
bevy_derive = { path = "../bevy_derive", version = "0.18.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.18.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.18.0-dev" }
bevy_material_macros = { path = "macros", version = "0.18.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.18.0-dev" }
bevy_mesh = { path = "../bevy_mesh", version = "0.18.0-dev" }
bevy_image = { path = "../bevy_image", version = "0.18.0-dev" }
bevy_shader = { path = "../bevy_shader", version = "0.18.0-dev" }
bevy_transform = { path = "../bevy_transform", version = "0.18.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.18.0-dev" }
bevy_platform = { path = "../bevy_platform", version = "0.18.0-dev" }

encase = "0.12"
offset-allocator = "0.2"
tracing = { version = "0.1", default-features = false, features = ["std"] }
thiserror = { version = "2", default-features = false }
wgpu-types = { version = "26", default-features = false }
variadics_please = "1.1"
bitflags = "2"
static_assertions = "1"
nonmax = "0.5"
smallvec = { version = "1", default-features = false }

[lints]
workspace = true

[package.metadata.docs.rs]
rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
all-features = true
176 changes: 176 additions & 0 deletions crates/bevy_material/LICENSE-APACHE
Original file line number Diff line number Diff line change
@@ -0,0 +1,176 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/

TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION

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19 changes: 19 additions & 0 deletions crates/bevy_material/LICENSE-MIT
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
MIT License

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
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copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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7 changes: 7 additions & 0 deletions crates/bevy_material/README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
# Bevy Material

[![License](https://img.shields.io/badge/license-MIT%2FApache-blue.svg)](https://github.com/bevyengine/bevy#license)
[![Crates.io](https://img.shields.io/crates/v/bevy_log.svg)](https://crates.io/crates/bevy_log)
[![Downloads](https://img.shields.io/crates/d/bevy_log.svg)](https://crates.io/crates/bevy_log)
[![Docs](https://docs.rs/bevy_log/badge.svg)](https://docs.rs/bevy_log/latest/bevy_log/)
[![Discord](https://img.shields.io/discord/691052431525675048.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/bevy)
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