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Move MaterialProperties
from bevy_pbr
to bevy_material
#21543
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You added a new feature but didn't update the readme. Please run |
It looks like your PR has been selected for a highlight in the next release blog post, but you didn't provide a release note. Please review the instructions for writing release notes, then expand or revise the content in the release notes directory to showcase your changes. |
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I suggest reviewing commit by commit - commits are now in the following order:
Have a look at the migration guide for a summary of all moves |
…_key_from_view_prepass_textures
…e, bind_group_layout_entries
…rialKey, ErasedMaterialKeyVTable, RenderPhaseType
…ge dummy to Image in MeshPipeline
…MeshInstanceFlags, RenderMeshInstanceCpu, RenderMeshInstanceGpu, PreviousGlobalTransform, RenderMeshInstanceShared, remove_mesh_input_uniform to bevy_render
…EXTRACTION_THRESHOLD_FACTOR, SkinByteOffset, SkinUniforms, SkinUniformInfo to bevy_render
…Gpu, RenderMeshQueueData to bevy_render
Objective
MaterialProperties
frombevy_pbr
tobevy_material
(new crate that doesn't depend onwgpu
, justwgpu-types
)Solution
bevy_pbr
tobevy_material
bevy_render
tobevy_material
bevy_pbr
tobevy_render
Testing