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feat(shader): implement s_movrels/s_movreld (b32, b64) and s_movrelsd_2_b32 - #326
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boykopovar merged 3 commits intoOct 3, 2026
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Progress report (01eaae0 → 3033e5e)📈 GPU shader instructions: 55.49% (+0.86%, +10 implemented instructions) ✅ 10 implemented
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This was referenced Oct 2, 2026
Merged
This was referenced Oct 2, 2026
The WriteLane IR takes {value, lane, previous}, as the translation and the
read-lane eliminator use it, but the SPIR-V emitter compared the lane id with
the previous value and selected between the lane index and the value. Every
v_writelane therefore wrote its value to all lanes (or the lane index to the
lane whose old value happened to equal its id).
Co-Authored-By: Claude <noreply@anthropic.com>
…i64), s_quadmask_b32 The decoder threw for these SOP1 opcodes. The 64-bit find-first-zero and signed leading-bit counts reuse the existing 64-bit helpers with a flag; s_quadmask_b32 is the 32-bit half of s_quadmask_b64. s_bcnt0 and s_quadmask set SCC to result != 0; the find and leading-bit forms leave it. Co-Authored-By: Claude <noreply@anthropic.com>
…_2_b32 s_movrels reads SGPR[src + M0] and s_movreld writes SGPR[dst + M0]. The 64-bit forms align the offset down to even (M0 & ~1), and s_movrelsd_2_b32 takes the source offset from M0[9:0] and the destination offset from M0[25:16], as measured on hardware. They use the same select-over-registers lowering as the vector forms, over the 106 SGPRs. The embedded vertex-fetch scan forgets every tracked SGPR on a relative write. Co-Authored-By: Claude <noreply@anthropic.com>
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…oykopovar#304 boykopovar#305 boykopovar#306 boykopovar#322 boykopovar#409 boykopovar#416, boykopovar#276 boykopovar#277 boykopovar#275 boykopovar#307, shader ops boykopovar#226 boykopovar#255 boykopovar#260 boykopovar#280 boykopovar#308 boykopovar#309 boykopovar#311 boykopovar#318 boykopovar#320 boykopovar#324 boykopovar#326 boykopovar#379 boykopovar#384 boykopovar#399, boykopovar#261, kernel boykopovar#335 boykopovar#341 boykopovar#349 boykopovar#355, libs boykopovar#227 boykopovar#244 boykopovar#245 boykopovar#273 boykopovar#274 boykopovar#279 boykopovar#286 boykopovar#287 boykopovar#289 boykopovar#296 boykopovar#300 boykopovar#328 boykopovar#358 boykopovar#402) into astrobot Where our PR merged in a revised form, main's version is taken; where astrobot carries the same work plus later local commits, astrobot's code stays and main's additions appear once. Conflicts: - AvPlayer (Export.cpp both libs, include/AvPlayer.hpp, src/Player.cpp, src/Source.cpp, AvPlayerLibrary.cmake, CMakeLists.txt, SceTypes.hpp, tests/GuestAvPlayer.cpp): main's boykopovar#307 (our reviewed squash, which carries 9c8e7fd e9ea5c8 adcede3 fb4eeb9 953057c ac456ee). It links the shared ffmpeg-core target, so astrobot's second FFmpeg build goes: 3rdparty/FFmpeg submodule, core/libs/FFmpeg.cmake and src/Exports.cpp. - libScePngEnc: main's boykopovar#227 (supersedes OverkillLabs' encoder). - libScePad Export.cpp: main's boykopovar#287 tilt correction (supersedes 49d45f5). - libSceAudioPropagation Export.cpp: astrobot's object model, which defines every function boykopovar#289 declares as a stub. - libSceSaveData.native Export.cpp: both (SaveDataHoldWrites and boykopovar#289's unknown exports). - VideoOutDriver.cpp: astrobot's (2546bd1 counters around boykopovar#416's lastFlipVblank store, same value). tests/Flip.cpp: boykopovar#416's pacing test and boykopovar#417's after-GPU test both kept. - boykopovar#278 files (DisplayFormat, VulkanDevice, GpuColorTransfer, ResidentPresent, agc CMakeLists): main's comment-free boykopovar#278 plus astrobot's P5 present-direct (b29728d), which removed DetileImage, ResidentPresent.hpp and the recorder-test hook; the resident present test stays its own executable. - VulkanDevice.cpp/.hpp: astrobot's GDS, local memory probe, sample dumps and P5 code; boykopovar#303/boykopovar#409 comments as main has them; main's shader clock (boykopovar#324) and DepthSurface-free includes. - RequestSerializer.cpp: version stays 8 (6 mesh passthrough, 7 nonConstantImageOffsets, 8 astrobot's later field). boykopovar#303's auto-merged second write and read of nonConstantImageOffsets removed. - SpirvEmitter.hpp, SpirvEmitterState.hpp, Recompiler.hpp/.cpp, StageIO.hpp, SpirvOptimizer.cpp, InstructionTranslator.cpp, ShaderReplay.cpp: local fields kept, boykopovar#303/boykopovar#305 comments as main has them. - SpirvAluEmitterMath.cpp: v_readlane keeps the split-wave path and takes boykopovar#322's wrap at the wave size for the others. - SpirvEmitter.cpp: astrobot's single-lane layout check. - SpirvFlowEmitter.cpp: boykopovar#304 as merged (the second lane emits a shared value itself when the first lane defined nothing). - SpirvImageEmitter.cpp: main's Offset operand placed before MinLod. - boykopovar#304: main's WaveUniformValues (SpirvAnalysis.cpp) replaces astrobot's copy in SpirvWaveExchange.cpp. - Recorder.hpp/.cpp, Draw.hpp, Graphics Draw.cpp, ShaderResources.cpp: astrobot's boykopovar#276/boykopovar#277 with its later snapshot work (per-use budgets, stale-snapshot refresh, profile counters, boykopovar#410, boykopovar#424, fan GS); boykopovar#409/boykopovar#306 comments as main has them. - PacketMemory.cpp: boykopovar#409 as merged plus astrobot's two opt-outs. - tests: ShaderMemory.cpp takes boykopovar#303's and boykopovar#304's new tests; Recorder.cpp takes boykopovar#409's afterRecordedWorkTests and drops main's copies of the boykopovar#276/boykopovar#277 tests astrobot already has; Structurizer.cpp keeps boykopovar#413's case. boykopovar#143 (NGG passthrough) stays as on astrobot: upstream did not touch its files since the boykopovar#258 revert.
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What
The scalar relative moves threw
unsupported SOP1 opcode. The ISA sweep found them. This PR implements them:s_movrels_b32(0x2e)D = SGPR[S0 + M0]s_movrels_b64(0x2f)D[0:1] = SGPR[S0 + (M0 & ~1)]pairs_movreld_b32(0x30)SGPR[D + M0] = S0s_movreld_b64(0x31)SGPR[D + (M0 & ~1)]pair= S0[0:1]s_movrelsd_2_b32(0x49)SGPR[D + M0[25:16]] = SGPR[S0 + M0[9:0]]The 64-bit forms keep the pair aligned: with
M0 = 3,s_movrels_b64 s[40:41], s[20:21]readss[22:23]. A full-M0 write out of range writes nothing.The lowering follows
v_movrels/v_movreld: a select over every SGPR from the base up to s105 (readRelativeScalar/writeRelativeScalar). These shaders used to fail at decode, so the extra selects only affect shaders that could not compile before. The embedded-vertex-fetch scan clears every tracked SGPR on a relative write, and clears the destination on a relative read.Out-of-range relative reads are left as they are: the hardware returns an unrelated value there.
Test
agc_driver_scalar_relative_indexing: 16 results, captured on the RDNA2 GPU (ROCm HSA, raw kernels). It covers each opcode, the b64 alignment for reads and writes, the split M0 fields with high bits set, an out-of-range write, and the neighbours that must not change.Note: this stacks on #255, which already conflicts with #311 in
ScalarInstructions.cpp(both add SOP1 cases in the same place). This PR doesn't add a conflict of its own.Tested
Linux, full ctest (101) passes.
movrels_b64_lo is 0x00002023, expected 0x00002022.Checklist
main; no other open PR implements the same functionsNotImplemented_nid_no_patch); silent stubs are listed in TechnicalDebt.mdfiles or images added to the repository (attach them to this PR)