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Material Formats
Joshua Miller edited this page Jan 26, 2021
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2 revisions
PixelGraph allows you to define any custom input or output encoding for materials, but a few common formats have been included to simplify usage. See the PBR Channel Encoding page for more details.
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Lab-1.3
- The latest standard for PBR materials in Minecraft. -
Lab-1.2
- For support only. -
Lab-1.1
- For support only. -
legacy
- Also known as "OldPbr", most notably still in-use by SEUS shaders. -
specular
- Also known as "grayscale specular", is a legacy specular format preceding PBR. -
diffuse
- Non-PBR support for standard diffuse-only resource packs.