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Material Properties, Height

Joshua Miller edited this page Jan 25, 2021 · 1 revision
  • height.texture = <file>
    The relative filename to use for the #height texture.

  • height.value = value [0-255]
    Sets a constant value for the 'height' channel.

  • height.scale = value
    The amount of scaling to apply to the height channel of the final texture. Scaling is inverted so lower values will grow to white. Default value is 1.0.