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Material Properties, Normal

Joshua Miller edited this page Jan 26, 2021 · 3 revisions

The following properties are applied during publishing. For information on baking normal maps, see Generating Normal Maps.

Using the User Interface

Normal Properties

Properties

  • texture - Allows the file used for the normal texture to be manually specified.
  • noise - Allows randomly generated noise to be applied. Value is the maximum offset angle in degrees.
  • Curve-X - Applies a horizontal curve to the normal angles. Value is the range of the angle in degrees.
  • Curve-Y - Applies a vertical curve to the normal angles. Value is the range of the angle in degrees.

Manual / Command-Line Usage

The following values can be manually specified in the material pbr.yml file. For more details on input, see Material Input Properties.

normal:
  input: {}
  texture: <filename>
  value-x: 0.0
  value-y: 0.0
  value-z: 1.0
  noise: 0.0
  curve-x: 0.0
  curve-y: 0.0