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emissive.texture = <file> The relative filename to use for the #emissive texture.
<file>
emissive.value = value [0-255] Sets a constant value for the "emissive" channel.
value [0-255]
emissive.scale = value The amount of scaling to apply to the "emissive" channel of the final texture. The default value is 1.0.
value
1.0