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Material Properties, Emissive

Joshua Miller edited this page Jan 25, 2021 · 1 revision
  • emissive.texture = <file>
    The relative filename to use for the #emissive texture.

  • emissive.value = value [0-255]
    Sets a constant value for the "emissive" channel.

  • emissive.scale = value
    The amount of scaling to apply to the "emissive" channel of the final texture. The default value is 1.0.